gf(2) mod

c = a % b

Calculate c = a/b, result is cremainder

gf(2) Polynomial long division

c = a/b

a = b00000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000
a = 0x00000000000400000000000000000000
a = x82

b = b00000000000000000000000000000000000000000000000000000000000000001001101010111010011010001110111100001100111101011100001010111111
b = 0x00000000000000009aba68ef0cf5c2bf
b = x63 + x60 + x59 + x57 + x55 + x53 + x52 + x51 + x49 + x46 + x45 + x43 + x39 + x38 + x37 + x35 + x34 + x33 + x32 + x27 + x26 + x23 + x22 + x21 + x20 + x18 + x16 + x15 + x14 + x9 + x7 + x5 + x4 + x3 + x2 + x + 1

  10000000000000000000000000000000000000000000000000000000000000000000000000000000000 | 1001101010111010011010001110111100001100111101011100001010111111
- 1001101010111010011010001110111100001100111101011100001010111111                    | 1
  ----------------------------------------------------------------------------------- |
     11010101110100110100011101111000011001111010111000010101111110000000000000000000 |
-  0000000000000000000000000000000000000000000000000000000000000000                   | 0
-   0000000000000000000000000000000000000000000000000000000000000000                  | 0
-    1001101010111010011010001110111100001100111101011100001010111111                 | 1
  ----------------------------------------------------------------------------------- |
      1001111011010010010111110010111011010110101101111010111010001110000000000000000 |
-     1001101010111010011010001110111100001100111101011100001010111111                | 1
  ----------------------------------------------------------------------------------- |
           10001101000001101111100000111011010010000100110110000110001000000000000000 |
-      0000000000000000000000000000000000000000000000000000000000000000               | 0
-       0000000000000000000000000000000000000000000000000000000000000000              | 0
-        0000000000000000000000000000000000000000000000000000000000000000             | 0
-         0000000000000000000000000000000000000000000000000000000000000000            | 0
-          1001101010111010011010001110111100001100111101011100001010111111           | 1
  ----------------------------------------------------------------------------------- |
              10111101111001001000011010100010001001011100001000100100111110000000000 |
-           0000000000000000000000000000000000000000000000000000000000000000          | 0
-            0000000000000000000000000000000000000000000000000000000000000000         | 0
-             1001101010111010011010001110111100001100111101011100001010111111        | 1
  ----------------------------------------------------------------------------------- |
                100111010111101110111001001101001010010011011111100110010001110000000 |
-              0000000000000000000000000000000000000000000000000000000000000000       | 0
-               1001101010111010011010001110111100001100111101011100001010111111      | 1
  ----------------------------------------------------------------------------------- |
                     1111100000111010001110110111010100000101010010110111010001100000 |
-                0000000000000000000000000000000000000000000000000000000000000000     | 0
-                 0000000000000000000000000000000000000000000000000000000000000000    | 0
-                  0000000000000000000000000000000000000000000000000000000000000000   | 0
-                   0000000000000000000000000000000000000000000000000000000000000000  | 0
-                    1001101010111010011010001110111100001100111101011100001010111111 | 1
  ----------------------------------------------------------------------------------- |
                      110001010000000010100111001101000001001101111101011011011011111 |

cquotient = b00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010011000010010100001
cquotient = 0x000000000000000000000000000984a1
cquotient = x19 + x16 + x15 + x10 + x7 + x5 + 1

cremainder = b00000000000000000000000000000000000000000000000000000000000000000110001010000000010100111001101000001001101111101011011011011111
cremainder = 0x00000000000000006280539a09beb6df
cremainder = x62 + x61 + x57 + x55 + x46 + x44 + x41 + x40 + x39 + x36 + x35 + x33 + x27 + x24 + x23 + x21 + x20 + x19 + x18 + x17 + x15 + x13 + x12 + x10 + x9 + x7 + x6 + x4 + x3 + x2 + x + 1