Mike Acton
- Grid Paths — an interactive walkthrough of a grid shortest-path algorithm: how the path data is built, its redundancy, and chase demos wrapped onto a cube and a sphere.
- Self-Avoiding Walks, by Picture — a visual walkthrough of self-avoiding walks and the HP protein-folding model.
- CodinGame Nintendo Puzzle — solution and write-up for the Nintendo puzzle.
- Data-Oriented Design, by picture — an interactive book that teaches data-oriented design by building a small game one chapter at a time. Chapter 1 is a 2D tank game (inspired by Atari Combat) in C, WebAssembly, and WebGPU, with every data structure live and pokeable on the page.